Triangles: 5.8k
Vertices: 3k
More model informationPhotogrammetry technique Used to create photo realistic Game and Movie ready asset. A little glims of the procedure. First take photo of the subject required to be model. Then this photos are processed to generate 3D point cloud and next 3D mesh. After that this 3d mesh is cleaned and retopology to create both high and low poly mesh. Once we get our mesh we start unwrapping and texturing and next step is to generate the maps as per requirement. This is a quick method to create 3D assets for game, movies and also other industry requirement.
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