Triangles: 9.3k
Vertices: 9.2k
More model informationA game-ready motorcycle mesh.
Total Time Estimate: 50 Hours Polycount: 17,648 Tris
Texture Maps: 2 Sets 2048 x 2048 for the Main Body: Diffuse, Roughness, Metalness, Normal Map 1024 x 1024 for the Engine/Supporting Structure: Diffuse, Roughness, Metalness, Normal Map
Software Used: Maya, Photoshop, Substance Painter 2
Jul 11th 2017
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