Triangles: 4.6k
Vertices: 2.5k
More model informationA quick Blender model testing out toon outline shading and hosting on Sketchfab. The outline was made by duplicating the base mesh, scaling the duplicate slightly larger (the “fatten” command in Blender: Alt+S), then flipping the normals. You also need to make sure you have backface culling turned on :)
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