Triangles: 18k
Vertices: 9.3k
More model informationThis 3D Pirate Bust model was created in ZBrush and brought into Maya, where it was then quad drawn for a low poly. I then brought it into Substance Painter to bake the high poly onto the low poly and then textured and rendered with IRay. The concept art that I referenced my model from is by a sculptor named Andy Bergholtz.
1 comment