Triangles: 28.4k
Vertices: 15.7k
More model informationA set of meshes for a Mech project for GDl’s April ‘Metal Monstrosity’ gamejam. Unfortunately this game wasnt ready by submission.
The concept was for the player to controll a very VERY large mech. To emphasise the scale of the player character the boundaries fo the arena are mountains and outcrops, that the player mech is still taller than. The enemies and bases/factories were also designed to be especially tiny, again to emphasise scale.
To save time I used a single texture of 3 gradients and reused dections of meshes where appropriate [mainly the turret for the jet+tank]
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