Triangles: 18.2k
Vertices: 9.2k
More model informationI recently taught a Character Modelling Workshop in Cuernavaca Mexico, as part of Innovation Week at Tec de Monterrey.
This was the final resulting model.
The goal here was to teach basic form and anatomical thinking. Using basic primitive shapes to define musculature.
It was more on how to approach breaking down a complex shape into something more manageable. :)
I think the students did amazingly well, and we had a great time!
I have converted this into an asset for the rigging/animation portion of my courses at our school. :)
Sep 28th 2018
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