Triangles: 59k
Vertices: 31.8k
More model informationCharacter Art created to practice Pbr texturing, based on an old concept of mine featuring many different textures. I had the most fun working on the porcelain ( ̄▽ ̄).
Concept by me, worked on during other projects, completed in October 2024.
Sculpt: Zbrush, Retopo/UV: Maya, Texturing: Substance painter, Rigging: Blender.
Beauty shots available here: [https://www.artstation.com/artwork/0laD4E]
Progress notes available here: [https://polycount.com/discussion/233407/character-sculpt#latest] (Thanks to everyone who gave me feedback!)
If you like what you see, I’m always looking for cool new gigs!
Contacts: [bluechaosofficial@gmail.com] Looking forward to it! ♪ヾ(^▽^*)
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