Triangles: 145k
Vertices: 72.6k
More model informationThis is one of my early practice on 3D sculpting. Sculpture done in Sculptris, this is the work that helps me transitioning to learn Zbrush for more advance tools like better subdivision and polypainting. Retopology and UV unwraping are done Maya.
Character based on my own drawing: https://www.artstation.com/artwork/D2k5G
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