Triangles: 349.7k
Vertices: 339.1k
More model informationMade with Zbrush, blender, substance designer, painter, xnormal.
Zbrush for the sculpting, retopology, uv mapping, blender for bush, grass, compositing, substance designer for the golem texture and painter for the last details. xnormals for bake all maps.
Thank’s for watching!
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