Cobblestone 8 Components for Texture-Baking3D ModelNoAI
Cobblestone 8 Components for Texture-Baking
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Here are the pieces which I made for baking the first displacement-map and the color-map.
Then I combined the color(5%) and the displacement-map(95%) to create the final displacement-map which I used for baking the other textures (ambient occlusion, cavity and normal map).
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