Triangles: 4.4k
Vertices: 4.3k
More model informationMy first time going through the whole pipeline of creating a 3d model. From 3d modelling, then UV mapping and finally texturing. I am quite happy with the result and I learned a lot fom it. Now it’s time to apply that knowledge to my future models. The Concept is by Brent Teacrab Liu: https://www.artstation.com/artwork/zD40q This was modelled in Cinema4d, then UVed in 3D Coat and finally textured in Photoshop. Total time spent was around 25 hours.
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