Triangles: 748.9k
Vertices: 749.1k
More model informationThis is a character body I textured in Mari for a video game developer. I 3D scanned the person’s body and processed the data, which was then used to create a mesh. After another artist finished the mesh, I then textured the model in Mari. The body was one of a few body types to be used in conjunction with different heads to create custom characters on various games the company was developing.
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