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[WIP] Sci-Fi Helmet - UVs & Base Normals
3D Model

Avatar of paulchambers3d
Paul Chambers
premium
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15Like
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Triangles: 64.9k
Vertices: 35.9k
More model information

Following (and building upon) Kent Trammell’s tutorial at CG Cookie. Follow along with my progress in the Sketchfab forum.

Finished the UVs and baked the 8K normal map from the high-poly mesh with xNormal. Included a UV grid so you can see how I cut the map.

WIP upload #2. See upload #1 here.

Published 9 years ago
Jan 20th 2017
No category set.
  • sculpting
  • normals
  • uvs
  • pbr
  • helmet

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