This is a pistol that i modeled in Blender, and then painted in Substance Painter. While im not proud of how long it took me, I’m extremely proud of the end result!
@briancvpa Thank you! Ans yes, that's totally correct! I modeled the high poly in Blender, but then exported it to Sketchfab directly from Substance. So those normals are not yet baked to the original model.
You modeled this with a high poly count, and you didn't bake normals, so I assume things like the Sig Sauer logo and the porous grip were made in Substance Painter?
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@briancvpa Thank you! Ans yes, that's totally correct! I modeled the high poly in Blender, but then exported it to Sketchfab directly from Substance. So those normals are not yet baked to the original model.
Look great.
You modeled this with a high poly count, and you didn't bake normals, so I assume things like the Sig Sauer logo and the porous grip were made in Substance Painter?
Great question! I've never done that on here.
how can i download this?